![]() ![]() New unlicensed GB mappers: NT (older types 1 and 2), Li Cheng, GGB-81.Scripting: New `storage` API for saving data for a script, e.g.Scripting: New `input` API for getting raw keyboard/mouse/controller state.See GitHub issue pages for GBA, GB/C and DS (only for medusa branch). Initially the name was intended to be temporary, other working names for mGBA included GBAc and Gerboa, but nothing else stuck. mGBA was originally going to be named miniGBA but as the project grew the "mini" appellation became less accurate. ![]() Audio isn’t working in the 3DS version.Ĭurrent versions of mGBA for 3DS require the DSP blob to be dumped for audio to work. Sometimes switching the audio driver also helps. Try adjusting your sync settings (Sync to audio only is recommended) or your audio buffer settings. It is recommended to use Sync to audio only. Make sure Fast forward is unchecked under emulation and at least one of Sync to audio or Sync to video is checked. I did something and now the game always runs too fast! If all else fails turn on Sync to video and off Sync to audio. Try changing the audio driver in settings. On loading a game I only get a white screen. MGBA compatibility list for 3DS can be found here. It can also load games that are in ZIP and 7z formats. Supported formats include GBA, GB, GBC, ELF, AGB, MB, ROM, BIN and SGB. ![]() ROMs can be placed anywhere on your SD card. 3dsx provided with the Homebrew Launcher.
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